
Techniques Submarine
Year:
February, 2024
Play:
GitHub:
Project Description:
You are a researcher aboard an underwater submarine in the future, tasked with uncovering a mysterious squid-like creature believed to hold the key to life itself. After venturing deep into the ocean, you wake to alarms blaring and the submarine shrouded in darkness. As you navigate the eerie corridors to restore power, the only signs of the creature are its ominous tentacles visible through the windows and the unsettling sounds it creates. The level uses the design pattern "What Lies in the Dark", creating fear by keeping the creature partially hidden, allowing the player’s imagination to amplify the terror.
My Contributions:
Responsible for all coding aspects of the project, including implementing player movement mechanics and object interactions.






